Category:World Strategy

This is a stategy that should be posted in the Strategy category but idk how 2 open a new page in apthat category so if theres anyone here who knows how to do that then maybe u can copy + paste this thing there for me and imma delete dis afterward :D.

This is a very sinple strats and require very littke skills so its suitable for people under lv20-25, I also make it so that you can choose how you want things to go instead of following a spesifict strats though both of em are pretty similar to one another

Early Game:

Put down a Nuclear plant at your base's super crystal and then send your scout + construction soldier to the water edge, the other 3 Light Soldiers can be use later.

As soon as the Construction Soldier and the Scout has reached the water edge, use the Construction Solider's ability to build a ConstructionYard and put down a Naval Shipyard

After the NavalShipyard has been constructed, build a BattleShip and send it dirrectly to the enemy's NavalShipyard, if they dont have any (which rarely happens cuz a battleship already took 40s to build) then you can have the ship guarding the coast, making sure that your enemy aint gonna get any navy

Then you can start saving up for a few OilShip to get some money rolling in.

You can also send the Light Soldier to all nearby crystal and put some PowerPlant down, Note that there are mutiple SuperCrystal on each team's territory so you might wanna save up for some Nuclear Plant.

Also keep in mind that you'll have to constantky check the map to make sure that no NavalShipyard is being constructed by your enemy

Early-Mid Game: (Optional)

Now that you have full control over the water, you can get a TransportShip and send your Scout to the enemy's land and set up a base on a hill or somewhere hard to reach (it is best that your ally do the base-building part as they still have a construction soldier, making everything alot easier but if you want 2 do it by yourself then you should have atleast60CPM before doing this as theres a 99.99% chance that the enemy will rush your Barracks so you might wanna have some money 2 spend on soldiers to defense agaist your opponent's troops as you have no Construction Soldier around so its likely that the barracks in on ground level)

If you choose to follow the Early-Mid Game, please proceed to read Mid Game  and skip Mid-Game 

Mid Game  (after 10th min mark)

After getting some eco by building PowerPlants/NuclearPlants/OilRigs you shoukd have about 100-130CPM at this point, (you should have atleast 100-150$ for an emergency situation) now what you should do is to get some Heavy Soldiers to destroy all nearby enemy Powerplants/Nuclearplants to cut down their eco

Build 1-2ResearchCenter at your home base as well as Tabk House+Soldier House and start researching Unit Cap and Jug (or Arti, depends on the situation )

Start replacing the Heavy Soldiers with Jugs and get some Tanks rolling in ( if you choose to research Jug) or get 3-4 Arti + some Tanks ( if you choose to research Arti )

Keep the enemy team busy by sending your units to destroy their eco while also make sure that the water edge is clear.

You can start researching Arti ( if you choose Jug earlier ) and Jug ( if you choose Arti earlier ) when you have a decent eco, probaly somewhere above 170CPM

Mid Game (after 10th min mark)

Now you should have somewhere around 150CPM, because you've locked your enemy out of the water, the only way for them to attack will be using Airplanes, get yourself a few Destroyers to guard the water and shoot down any TransportPlane that come across the water.

Get yourself some Research center, a Soldier House and start research Arti + Soldier Cap

At this point, its likely that your ally has set up a base at the enemy's territory, so go grab a Construction Soldier to put down a ConstructionYard and gain the ability to build stuffs around that base, after that go get yourslef a dozen of Heavy Soldiers, we'll use these boiz later. You can use them as base defense incase your enemy send in another wave to destroy the base or just have them running around destroying your enemy's powerplant/nuclearplant

Try not to spend too much money while Arti is being research, you should have atleast 300-400 lying around.

After Arti has been researched, put down a Fort ( if your ally havent build one yet ) and get 3-4 Arti

Use all the Heavy soldier as infantry ( or Meatshield, whatever u wanna call it) for your Artillery and start attacking your opponent's CC while having one of your teamate destroying the enemy's eco, its likely that you will get pushed back before the CC is down but the main goal here is provide "distraction" so your ally can sucessfully destroy all the powerplants as the enemy has 2 send their units back to protech their CC or if they dont, then you can make sure that they aint gonna be able to research anything. Or better, destroy their main base

Late Game/Endgame

Now that you have sucessfully destroy all ( or most ) of their eco, they are probaly broke af at this point so all you need to do left is get a decent army and do the finishing blow

NOTE:

-Communication is compulsory, tell your ally when and where you buikd the base so they can help you protecting it

-You ally can also help with cutting down the enemy's eco

-Keep in mind that this strats works best for new players and the one with little experience so the chance of you being able to pull this off agaist someone who has ben playing the game for a long long time is raletively low, probaly less than 50% ( depends on your ally + their ally )