Territory Conquest

Overview
The Territory Conquest Mode, also known simply as "Territory", is a variant of the mixing between Conquest and King of the Hill from the original game. However, instead of a single capture point, the player will need to capture territories that are demarked with black lines in between them, the more territories players have, the more points they will get upon winning the game.

To capture a territory the player will need to make two buildings on it, however, because of how low the building Capacity would be for cases like this, you'll have 55 building slots and two starting Construction Soldiers, the price of buildings like Command Centers, Forts, and Turrets has also been decreased, even cut by half in some cases. Neutral territories that you can capture have the white color, while uncapturable territories are black. Gamemodes like these offer quick precision, and making the right choices, aswell as increasing your defensive and offensive skills. This is a great gamemode to get better.

Trivia

 * Territory Conquest modes offers smaller maps to accomodate the low amount of people.
 * Maps in Territory Conquest have less plants, so it gives off a slow, precise gameplay.
 * Turrets are essential in capturing your territories and successfully defending them.
 * This is the only gamemode to mix the original Conquest with King of the Hill.

Maps
Organized Alphabetically {| class="article-table" ! scope="col" style="text-align:center; border:1px solid #B22; background-color: Sienna;"|Map ! scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumSeaGreen;" |Image ! scope="col" style="text-align:center; border:1px solid #B22; background-color: RoyalBlue;"|Type ! scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGreen;"|Max Income ! scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGreen;"|No. of Crystals ! scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGreen;" |No. of Oil Spots ! scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkSlategrey;" |Playable? !scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGoldenRod;" |Territory Conquest Map 1 !scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumAquaMarine;" | ! scope="col" style="text-align:center; border:1px solid #B22; background-color: SteelBlue;" |Land ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |250 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;"|16 Crystals ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |N/A ! scope="col" style="text-align:center; border:1px solid #B22; background-color: LightSlategrey;" |No !scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGoldenRod;" |Territory Conquest Map 3 !scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumAquaMarine;" | ! scope="col" style="text-align:center; border:1px solid #B22; background-color: SteelBlue;" |Naval & Land ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |290 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |69 Crystals ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |4 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: LightSlategrey;" |No !scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGoldenRod;" |Territory Conquest Map 4 !scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumAquaMarine;" | ! scope="col" style="text-align:center; border:1px solid #B22; background-color: SteelBlue;" |Land ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |190 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |2 Crystals ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |N/A ! scope="col" style="text-align:center; border:1px solid #B22; background-color: LightSlategrey;" |No !scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGoldenRod;" |Territory Conquest Map 5 !scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumAquaMarine;" | ! scope="col" style="text-align:center; border:1px solid #B22; background-color: SteelBlue;" |Naval & Land ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;"|280 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |1 Crystal ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |0 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: LightSlategrey;" |Yes !scope="col" style="text-align:center; border:1px solid #B22; background-color: DarkGoldenRod;" |Territory Conquest Map 6 !scope="col" style="text-align:center; border:1px solid #B22; background-color: MediumAquaMarine;" | ! scope="col" style="text-align:center; border:1px solid #B22; background-color: SteelBlue;" |Naval & Land ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |275 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |15 Crystals ! scope="col" style="text-align:center; border:1px solid #B22; background-color: ForestGreen;" |4 ! scope="col" style="text-align:center; border:1px solid #B22; background-color: LightSlategrey;" |No