Medic

Overview
The Medic is a defensive/support soldier unit that came from the original Conquerors. It can be produced in the Barracks for $90 and does not need to be researched. The Medic takes up 1 troop slot and is the most expensive Infantry unit in the game, being compared to the cost of the Space Fighter (135) and Artillery (115).

Usage
The Medics only purpose is to heal other units, just like the Hospital. Any friendly infantry or tanks near the Medic will be healed (one at a time), with it's own team being prioritized and allies being healed last.

Generally, however, due to it's high cost and low health, it may be more cost effective to use a Medi-Truck (which can heal multiple units at the same time), a downside being that it cannot heal ally troops. Another option is a Hospital, since a Hospital heals units at twice the rate of a Medic, but it is stationary.

Medics will only heal one unit at a time and will not heal another unit until the current target is at full health.

Strategies

 * In Survival, there is sometimes 1 player that has a full team of medics so everyone’s units stay high in health.
 * Having a full team of medics, or just a high amount of medics, can be used in conquest, but it is not very recommended. If there is enough, it can negate all damage from a Command Center.
 * Put the medic in the middle of the army so the medic won't die.
 * Having a medic in Jeep / Humvee with snipers increases the survivability of the jeep and snipers in a hit and run situation
 * Protecting your medics should be a important priority because a medic cannot heal when damaged.

Trivia

 * Players prefer the medic over the hospital to heal their units.


 * The Medic was in The Conquerors, The Conquerors 2 and The Conquerors Mark 2.