Game Marks

Early Game
The early game starts when you join the game and usually ends around the 20~30 minute mark. The players will form alliances and try to grab as many income sources as they can. Players will also tend to begin to prepare for an all-out war at around the 15 minute mark.

Tips: Grab as many income sources as you can and try to make alliances with the players closest you. If you don't, they will become a thorn in your side when it's late-mid game and early-late game, as they can strike when you are un-defended. It is also a good time to begin developing Nuclear Missiles as they will take a long time to research.

Mid-Game
This is when the main part of mobilization begins. The mid-game usually lasts from the 20~30 minute mark to the 50~60 minute mark. Players will take advantage of weaknesses in their enemy's territory, harassing their enemy whenever they have the chance to. They will try to establish bridgeheads so they can use them as a forward outpost to penetrate even deeper into enemy territory.

Tips: Harass the enemy as much as you can and begin to establish bridgeheads. Be careful not to let what you do happen to you. If someone attacks, hit them as soon as you can, because when someone establishes a bridgehead, they usually will hunker down and wait for reinforcements. After they have settled, it will be near impossible to get rid of them.

Late Game
This is one of the final stages, lasting between 50~60 minutes to 100 minutes. During this stage, players will start to make advancements into enemy territory, and instead of attacking their eco like in the Mid Game, they will usually attack their defenses to weaken them. This is mainly in preparation for the end game, when total war starts. If you are on the receiving end, you will have an extremely hard time due to damaged economy and weakened defense.

End Game
This is the point where people start a total war, 100+ minutes in. During this point, it's mainly about mobilizing troops and starting to attack the enemy main base, so you can get a victory. Usually, at this point, the victim team will be surrounded by many troops, preparing to attack. If one is at this point on the victim's side, there is little to no hope, and all they can do is try to weaken the attacking army to stall and soon get a better army to try to push them out. However, this likely fails, as the enemies tend to have a much better defense and, if they can see the troops, will usually shoot them down quickly before they make an advancement.