Category:Naval

Overview
Naval units are used to gain superiority on water (and land on some maps, through the use of Battleships), and having a good navy gives you an advantage like none other. On maps where water covers most of the map, it is essential that you have power over Oil Rigs, and destroy your opponent's docks to prevent further army transportation. To get oil rigs, you must create a Naval Shipyard and produce an Oil Ship.

The default naval capacity is 7. All the producible ships come from the Naval Shipyard. These units are Destroyers, Battleships, Gunboats, Aircraft Carriers, Transport Ships, Submarines, and Oil Ships. The Hovercraft is also produced from the Naval Shipyard, however counts as a soldier rather than ship. However more space can be made through placing a Naval House and then further on with research. Navy can be used for nearly all counters. In early games where there is no air units, having a good navy gave you the upper advantage over rigs, and transportation. With a good navy you can take out enemy Transport Ships, causing their armies to be lost. Being skilled with navy provides you with an early game advantage. In maps where land covers most of the map, navy is unnecessary, so It is important you scout out the map you are in.

Trivia

 * Some maps do not have Oil Rigs.
 * Destroyers are equipped with Anti-Air turrets.
 * Transport Ships can carry Tanks, and other ground units.
 * Aircraft Carriers are essentially a mobile Airport.
 * Hovercrafts are the only ground unit that can travel on land and water.