Category:Population

Overview
The Population is the number of units that one player holds within the current game. The default limits are 10 Soldiers, 7 Tanks, 7 Planes, and 7 Naval units. These limits are not set in stone though. With the aid of the Research Centers these limits can be extended a little further.

Trivia

 * In the previous versions of The Conquerors, there were generic "House" buildings that didn't apply to any specific unit type. Players would place them down for $60 each to gain a cap boost of every type. A maximum of three houses would be effective.
 * Each time an +1 research is completed to an house, one house is added to the building (tested with skins)
 * In the Survival and 4v4 gamemodes, the cap boost limit is decreased by one.


 * -| Soldier House=

Soldier House
The Soldier House increases the maximum amount of Soldier-class units to be used on the battlefield. This includes Jeeps, Medi-Trucks, Generals, and Humvees. The price of the Soldier House is $40, and it must be built next to a pre-existing building. The immediate effect the Solider House gives is +1 max Soldier population.

Once built, the player must use the Research Tab to raise the maximum troop limit. Here is a table of the costs for each upgrade:
 * -| Tank House=

Tank House
The Tank House increases the maximum amount of Tank-class units to be used on the battlefield, which includes the different types of Tanks and the Artillery unit. The price of the Tank House is $50 and it must be built next to a pre-existing building. The immediate effect the Tank House gives is +1 max Tank population.

Once built, the player must use the Research Tab to raise the maximum Tank limit. Here is a table of the costs for each upgrade:
 * -| Plane House=

Plane House
The Plane House increases the maximum number of Planes that can be used on the battlefield. The price of the Plane House is $60 and it must be built next to a pre-existing building. The immediate effect the Plane House gives is +1 max Plane population.

Once built, the player must use the Research Tab to raise the maximum troop limit. If destroyed or sold, any population increases will be lost. It must be rebuilt AND re-researched in order to recover the lost population increases. Here is a table of the costs for each upgrade:
 * -| Naval House=

Naval House
The Naval House increases the maximum amount of Ship-class units to be used in the seas, which includes the different types of Support and Offensive naval units. The price of the Naval House is $50, and it must not only be built next to a pre-existing building, but must also be built on the "sand" region of the map. The immediate effect the Naval House gives is +1 max Naval population. Once built, the player must use the Research Tab to raise the maximum Naval population. Here is a table of the costs for each upgrade: